The joy of hex: Challenges in creating and interpreting spatial bins
Sarah Battersby, Tableau Software
20 Minutes
Complex, large N point datasets present challenges for visualization and synthesis of spatial patterns due to the density of marks and resulting clutter from overlapping mark symbols. One suggested method for dealing with complex point datasets is to partition the space into polygonal bins, and symbolize each bin based on point count inside the bin. Because regular polygonal (e.g., square or hexagonal) bins appear as same size and shape, they are suggested as a method for improving ability to analyze smooth, continuous change in point distributions, while avoiding artifacts from irregular political bin geometry. However, there is a fallacy if regular geographic bins are really considered to represent "same size and shape." In this presentation, we discuss challenges and tradeoffs the cartographer must consider in creating spatial bins, and, more importantly, challenges the map reader faces in interpreting bins in a way that aligns with the cartographer’s intended message.
Natural Scene Designer Pro 7
Tom Patterson, US National Park Service
20 Minutes
Natural Scene Designer Pro 7, due for release this summer for Mac and Windows, has a slew of new features. I will demo my favorites. SVG Export to Adobe Illustrator Combining vector shapefiles and raster 3D terrain is now easy with NSD 7. The exported vectors in SVG format include a bounding box matching the size of the of rendered 3D terrain. Multiple Lights Northwest light is not always the best solution for depicting all features on a shaded relief. To improve the appearance of tricky terrain features, NSD Pro 7 now gives you the option to add multiple lights on a relief. You can adjust the azimuth and elevation angle of each light. Terrain Editing Is that ski area you are mapping not high enough? Use the improved terrain editing tools to brush in more elevation. Texture Shading Enhance shaded relief with this now built-in rendering option.
Cartography and the Lost Art of Drawing
Ryan Sullivan, Paste in Place
15 Minutes
This talk will illustrate the benefits of integrating hand sketching into the map design process. As cartography and related disciplines come to rely on the computer and digital technologies as their primary design and production tool, the unique benefits of hand sketching and its relationship to visual thinking and design development have been overlooked. The presentation will share specific examples and methods from the author’s work and offer suggestions for how others can incorporate hand sketching into their work flow. Additionally, examples from other cartographers and designers will be included.
The complete solution from data to mobile device
Nick Burchell, Avenza Systems Inc
20 Minutes
Avenza's platform is revolutionizing cartography in the digital era. This presentation will demonstrate how cartographers can bring raw geospatial data into graphic design applications to create high quality maps, then show how they can be distributed to smartphones and tablets for public consumption. Where maps were once only for print, you will see how they can now be easily and quickly distributed to map readers globally for use in their work and for their leisure activities.
Hand-rendered map illustration techniques
Molly O’Halloran, Molly O’Halloran, Inc.
20 Minutes
Simple, practical design, drafting, and painting tips I've picked up from architecture school, art classes, and years of trial, error, and experimentation in the making of hand-rendered maps. We'll walk through the mapmaking process, starting with finding good, copyright-free base maps and designing the page/area layout. We'll look at papers and transferring techniques; pen nibs for line work and lettering; inks for fountain and dip pens; watercolor techniques for shorelines and mountains. I'll also touch on Photoshop cleanup and file assembly, and will be eager to hear tips and techniques that work best for you.
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